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Fantasy general 2 let play
Fantasy general 2 let play










fantasy general 2 let play

But I only dabbled at FW, and it'd take a while for my eyes to adjust to the graphics. I also own the FG spin-offs or 3D remakes, Fantasy Wars and Elven Legacy. I own the base game of Panzer Corps (yeah, I bought it in spite of the theme it's not that distasteful to me), but it doesn't look or sound as good as FG. But I don't have the patience for the good ones anymore, so I look for something similar in an easy-to-play computer game. What I really like are hex-and-counter board wargames. But the theme is a little more repulsive than appealing to me. I played Panzer General first, and it's actually a better game, because it has features like entrenchment and sea movement. It's my favorite of the 5-Star series-but that's mainly because I'm not into World War II.

#FANTASY GENERAL 2 LET PLAY FREE#

I can't believe GOG has given this game away free a couple times. I could substitute another game I own, Panzer Corps, for one of them. But FG is an old friend, and Wesnoth is almost all new to me. There's probably no need for me to have both FG and Wesnoth among my twenty-seven installed games. And I've never played on anything higher than normal level.

fantasy general 2 let play

I'm happy enough just to reach the objective of each scenario or campaign mission before running out of time. I'll never be one to painstakingly work on optimizing my moves-delaying kills and choosing which unit to make the kill and gain experience, for instance. Still, it's a joy to play FG every now and then. Wars are not won by soldiers leveling up they're won by persistence and good generalship. The latter bothers me because it's contrary to military history: yes, surviving soldiers and units get battle-hardened and experienced, but they also get battle-fatigued, and green conscripts are thrown in as often at the end of a war as at the beginning-sometimes more often. I dislike the same things about FG as I dislike about The Battle for Wesnoth (see above in this list): the puzzle-like nature of many or all scenarios, and the need to husband your troops very carefully so they can level up enough to get you all the way through the game. But I don't think I made it all the way through.

fantasy general 2 let play

I made it through the campaign once, as Knight Marshal Calis, and I planned to do it with the other three leaders. But I took a liking to FG because I got tired of dealing with ships and landing craft and air bases and aircraft fuel limits and other things in PG (had they added up to a more realistic, accurate game, I'd have tolerated them, but PG is not a very accurate model of historical events). It's kind of a stripped-down version of Panzer General with a fantasy theme. Now I keep it around in case I get in the mood for something old-school and familiar. Bought it when it was brand-new and played the heck out of it for a long time. And seriously, if you don’t want a Firebird in your team, what the hell do you want? It is Onslaught which also plays host to more than 30 new procedurally generated maps, allowing for a host of replayability, along with a new offering for the Invasion campaign.An old favorite. Similarly priced you’ll find that this adds in 13 brand new aerial units with Eagle BVombers, Firebirds, Monster Hunters and Pegasus Flamers all in tow. Sitting pretty alongside that though is the Onslaught addition.

  • New Training – your heroes offer new training to your units from the start of the campaign.
  • New Vendors – make use of various merchants and vendors.
  • These will also be added to the Onslaught campaign roster!
  • New Main Heroes, New Skills: Moira, the young Transmuter and Filos, the haughty general, all with new faction abilities and skill trees.
  • New secondary heroes such as Szzlag the Devourer and Ocram, the Transmuter each with their own skill tree.
  • New units: 5 new Frost Trolls and 5 different types of Shadow Creatures roam the land.
  • New environments: Winter has come to Keldonia with two new map themes.
  • fantasy general 2 let play

  • New Faction: Play as the Empire and experience a very different style of campaign with new faction rules.
  • Shadow Forces: A swarm of demonic creatures that can infect settlements and transform them into shadows portals.
  • A branching story campaign: over 40 maps allow you to play completely different campaigns.
  • When you then also throw in the fact that it includes additional vendors and training options too, and well, if you’re looking to decide the fate of a fallen Empire, this is the one for you. With a new faction to enjoy, additional environments, plenty more unit types and a variety of new main heroes, it looks set to utterly twist up what you thought you knew about Fantasy General II. The Empire Aflame pack continues the Keldonia campaign with a fully entwined story that features more than 40 maps.












    Fantasy general 2 let play